We are preparing a special issue on 3D Web Technologies that is motivated to report widely on progress that is now occurring thanks to three decades of dedicated effort towards achieving accessible interactive 3D graphics on the World Wide Web.

What, Why, and How
Open standards for 3D graphics and visualization play a crucial role in various fields, such as virtual and augmented reality, simulation, training systems, 3D visualization, 3D printing, and digital twins. Broadly suitable for import/export composition and Web publishing across various file formats and codebases, unifying publication standards such as X3D offers a path for deliberately sharing any 3D graphics models that include animation, user interactivity, navigation support, and HTML integration. What impacts are there on the world and the Web change as hyperlinked 3D graphics become more easily shareable, viewable, and accessible to anyone?
This special issue will showcase over 30 years of continuing innovation and publication in the field of Web3D. We invite researchers, practitioners, and industry experts to contribute to this special topic on Web3D technologies, including the advancements, innovations, and real-world implementations of standards in various domains.
Publication is planned for IEEE Computer Graphics and Applications (CG&A). This prestigious journal-quality publication bridges the theory and practice of computer graphics by publishing work that spans foundational research to practical implementation. The magazine focuses on computer graphics, visualization, virtual reality, and interactive techniques. These topics often intersect, creating a multidisciplinary domain for exploring new technologies.
Topics of interest include, but are not limited to:
- Advancements in Web3D technology – new extensions, file encodings, programming-language frameworks, and rendering techniques
- Web-based 3D visualization – interactive and immersive experiences leveraging data-driven Web3D for information exploration and discovering insights in
- virtual and augmented reality applications of all sorts
- exposing and connecting GIS, CAD, BIM, medical, ergonomics, and humanoid animation
- cross-platform, cross-domain human-computer interaction (HCI), unrestricted accessibility, and user experience
- modeling, simulation, computational-science experimentation, and training systems
- digital twins and smart environments
- cultural heritage, digital museums, artifact preservation, and curated archival content
- Building large-scale model libraries to expose high-quality 3D models as a practical first-class media type, customizable for any end-user purpose on the Web
- Interoperability and standardization: interconnecting 3D Web across numerous arbitrary technologies and platforms, including emerging Metaverse applications
- Importance of metadata vocabularies, query ontologies, and 3D shape search
- Historical surveys of the numerous 3D technologies that have come and gone over three decades, common barriers and gaps, and lessons learned
Bonus: publication of 3D models
A major problem throughout 3D computer graphics is that excellent 3D models remain ephemeral, inaccessible, and (other than screen captures) permanently lost. We hope to help change that unsatisfactory, long-standing occupational hazard. Authors of accepted papers may include high-quality interactive 3D models and visualizations for archival hosting on IEEE DataPort (video), providing rich, demonstrable content alongside scholarly contributions.
“IEEE DataPort is a research data platform designed to make scientific data openly accessible to all and help researchers and institutions share research, manage their data, and collaborate with peers. IEEE DataPort is used by millions of researchers, scientists, students, and engineers to accelerate scientific discovery, advance technology, and make the world a better place.”
Please engage, for you and for everyone
Your work matters! Hopefully this opportunity to provide an archival paper describing motivation, challenges, results, and outcomes is an endeavor you can pursue. World Wide Web publication is the ultimate platform – it is an important scientific responsibility to share your hard-won knowledge! Please let us know what you think, we are happy to discuss. Thank you for considering the possibilities.
For author information and guidelines on submission criteria, visit the Author’s Information Page. Please submit papers through the IEEE Author Portal and be sure to select the special issue or special section name. Manuscripts should not be published or currently submitted for publication elsewhere. Please submit only full papers intended for review, not abstracts.
/
Questions? Please contact us.
Dialog on topics and themes is welcome.
The three guest editors are reachable together at cga1-2026@computer.org and individually at
- Nicholas F. Polys, Virginia Tech, USA
- Don Brutzman, Relative Motion Consulting, USA
- Felix G. Hamza-Lup, Georgia Southern University, USA

